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[Process-Thread20073192143784

Description: 游戏运行于Win32平台(Win95 / 98, Win NT 4或者更高); 支持各种通信协议(LAN, Internet, Dial-up, Direct cable); 游戏允许四个人参与; 游戏使用图像和动画来显示背景和移动目标; 一个游戏片断是驻留在服务器上; 每个参赛者要么是一个服务器,要么是一个客户; 客户与服务器交互,并参与到游戏之中。 主要编程特征: 基于MFC; 充分应用C++特征; 使用DirectPlay; 使用DirectSound; 多线程; 使用DIBs和DrawDIB API (基于WFW)用于动画处理; 同步机制; 消息打包和解包; 定时机制; 自动和随机地传输地形; 图像管理器; 线程内消息快速排队支持; 键盘管理器:将虚拟键映射为本地坦克的随机移动; 动画对话框; 动画控件。
Platform: | Size: 1569324 | Author: dsf | Hits:

[Windows CEWINCE_EVC4_DirectSOUND

Description: Windows CE .Net 下面 DIRECT SOUND编程的经典实例。对于初学Windows 平台下DIRECT SOUND编程技术的程序员颇具借鉴意义!-Windows CE. Net Below DIRECT SOUND programming of the classic examples. For novice Windows platforms DIRECT SOUND programming from the programmer considerable significance!
Platform: | Size: 24576 | Author: yxyAlbert | Hits:

[Process-Thread20073192143784

Description: 游戏运行于Win32平台(Win95 / 98, Win NT 4或者更高); 支持各种通信协议(LAN, Internet, Dial-up, Direct cable); 游戏允许四个人参与; 游戏使用图像和动画来显示背景和移动目标; 一个游戏片断是驻留在服务器上; 每个参赛者要么是一个服务器,要么是一个客户; 客户与服务器交互,并参与到游戏之中。 主要编程特征: 基于MFC; 充分应用C++特征; 使用DirectPlay; 使用DirectSound; 多线程; 使用DIBs和DrawDIB API (基于WFW)用于动画处理; 同步机制; 消息打包和解包; 定时机制; 自动和随机地传输地形; 图像管理器; 线程内消息快速排队支持; 键盘管理器:将虚拟键映射为本地坦克的随机移动; 动画对话框; 动画控件。
Platform: | Size: 1568768 | Author: dsf | Hits:

[ActiveX/DCOM/ATLTricks-of-Win-Game-Programming-

Description: 详细覆盖了从Windows编程到direct 3D, direct Draw, direct Music, direct Input的编程方法,以及游戏编程中的常用算法和编程技巧。-This book takes the reader through Win32 programming, covering all the major components of DirectX including DirectDraw, DirectSound, DirectInput (including Force Feedback), and DirectMusic. Andre teaches the reader 2D graphics and rasterization techniques. Finally, Andre provides the most intense coverage of game algorithms, multithreaded programming, artificial intelligence (including fuzzy logic, neural nets, and genetic algorithms), and physics modeling you have ever seen in a game book.
Platform: | Size: 11355136 | Author: 闫煜 | Hits:

[Windows DevelopVazPac

Description: VAZPAC Game Design Notes (updated March 20, 2005) For WIN32 game, Visual C++ compiler, GDI graphics and DirectDraw versions (and DirectSound) VazPac and VazPacDelux GDI version (VazPac.exe) should run on Windows ME/XP due to a bug in Win98/98SE GDI graphics using transparent Blit I ve done a DirectDraw version (VazPacDelux.exe) which should run on Win 98/98SE/ME/XP
Platform: | Size: 2833408 | Author: qiao | Hits:

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